Unit 1:   Videogames & Coordinate Planes

imageUnit 1Videogames & Coordinate Planes
Unit Overview

The Internet module explores the structures and protocols that enable the Internet. We look at how programs can generate structured documents and how messages are sent and received using the Internet.

Agenda

English

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Product Outcomes:
    Length: 5 Minutes
    Glossary:
    • programming language: a set of rules for writing code that a computer can evaluate

    Materials:
    • Computer for each student (or pair), running GitHub.com or with git and a local student directory

    • Student workbooks, and something to write with

    • GitHub.com account must match school domain username

    • Computer projector

    Preparation:

      Types

      Functions

      Values



      Intro

      Overview

      Learning Objectives

        Evidence Statementes

          Product Outcomes

            Materials

            • Computer for each student (or pair), running GitHub.com or with git and a local student directory

            • Student workbooks, and something to write with

            • GitHub.com account must match school domain username

            • Computer projector

            Preparation

            Intro (Time 5 minutes)

            • Welcome to Bootstrap!Welcome to Bootstrap! In this course, you’ll be learning a new programming language - a way to tell computers exactly what you want them to do. Just like English, Spanish or French, a programming language has its own vocabulary and grammar that you’ll have to learn. Fortunately, the language you’ll be using here has a lot in common with simple math that you already know!

              Set expectations and rules for the class. Connect the material to come with things students already know:

              • Files have extensions that identify what type of file it is and what applications can use it.